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Clicky game github
Clicky game github






clicky game github
  1. #Clicky game github upgrade
  2. #Clicky game github code

I still like the vision it was supposed to be, but it requires some heavy updates and refactoring to be useful again. It needs to be more complicated in some parts, less complicated in others, so it was off-balance from the start. I also wanted to incorporate story elements via upgrades. I wanted to make a game with two and only two resources, both visually represented. I didn't like the first guys changes, and the second wasn't very helpful, so I got discouraged and it died. The other made a list of mineral words to incorporate in the far future. Cookie Clicker is a popular clicking game played by people of every age group.

#Clicky game github code

So, I got some friends to say they'd try it, and one immediately refactored all the code to look nicer to them. GitHub - gamedump/cookie-clicker: The classic cookie 1 week ago github. I recognized that there were a few parts in my games where I didn't need to know anything about the larger game, and could hand it off to someone else. I had a few goals with this one, the biggest being collaboration. Again.įeel free to open the console and type resource1_1 += 100000 I abandoned it because it was too much work to add another piece for not a lot of play. Yet another is that explanations might be important: The block that contains Exert Yourself is active play, the block that contains Take it Easy is idle play. This game has terrible pacing - it's much too slow. Instead I learned that balance is kind of hard to maintain unless the balance is built-in to the game.Ī different lesson I learned here was to build around a theme - my unnamed resources aren't interesting.Īnother lesson is that good pacing takes planning. I wanted it to be a choice between getting X, X^2, or a lesser amount of both. This was also an experiment with polynomial growth, and showing less elements to start.

clicky game github

Click the Push button in GitHub for Unity to push the snapshot up to the.

clicky game github

I actually split my javascript into multiple files! I did it poorly though.įor this game, I wanted to make a clicker that you only needed to click every few seconds, instead of with an auto-clicker. Over 140 recipes to take your Unity game development skills to the next level.

#Clicky game github upgrade

It has the upgrade price reduction carryover from the first attempt. The game picks up a lot on the 15000 costing upgrade to unlock Stroll. The first upgrade costs 500 resource1_1, so keep clicking "Exert Yourself". This game has saving, and the idle elements work in another tab.








Clicky game github